package valueObjects.game.equipment;

import valueObjects.game.card.treasure.EquipmentCard;

/**
 * Represents an equipment that occupies both of the slots of the characters arms
 *
 */
public class TwoHand extends EquipmentCard implements ISlotable {
	
	private static final long serialVersionUID = 1L;

	public short getSlots() {
		return 2;
	}
	
}
